CS 516A: Multiagent Systems
Abstract
Multiagent systems research, a subfield of artificial intelligence,
studies the interactions of computational agents. These agents can
represent real world parties, and they can have different preference
structures. A key research goal is to design open distributed systems
in a principled way that leads to globally desirable outcomes even
though every participating agent only considers its own good and may
act insincerely. The course covers relevant results in AI, game
theory, market mechanisms, voting, auctions, coalition formation, and
contracting. Effects of different computational limitations of the
agents are discussed. Questions of common knowledge and recursive
modeling are addressed. Software tools for multiagent systems are
presented. Application examples are presented in networks, operating
systems, manufacturing, and logistics.
Instructor
- Tuomas Sandholm, Assistant Professor, Room: Jolley 506.
- Washington University
- Department of Computer Science
- One Brookings Drive, Campus Box 1045
- St. Louis, MO 63130
- (314) 935-4749 (office), (314) 935-7302 (fax)
- sandholm@cs.wustl.edu
Time/Place
Lectures: MWF 1-2pm, Lopata 229. Office hours: W 2-3pm, Jolley 506.
Syllabus
For the syllabus, click here.
Lecture Notes
This is the place for the postscript versions of the lecture notes
that students have taken. They are not edited by the
instructor. An example latex file (lecture1.tex) can be found here, and the corresponding style file
(style.tex) here.
Copies of the original slides can be found in the Computer Science
Main Office.
Homework Sets
Course Projects
This is the place for the projects that students handed in.
sandholm@cs.wustl.edu